Graphics Programming
This module aims to show you how to work with images in a variety of ways. You will learn how to synthesise graphics and how to process visual signals.
You will learn about the mathematical ideas that underpin digital representations of graphics; how digital media files represent graphics, and how to handle and manipulate them; and the basics of working with simulated physics and 3D graphics.
credits
15 Credits (150 hours)
Assessment
Type | Weight |
---|---|
Coursework I | 50% |
Coursework II | 50% |